For VR Glass content development, Unity is expanding eye and hand tracking features and supporting a rendering mode and ...
Unity has announced engine support for Meta's next-generation VR device, Meta VR Glasses (hereinafter VR Glasses), starting from the day of its reveal. Developers can build and test content ahead of ...
Meta announced several new SDKs and features to enhance spatial apps on Quest and Meta VR Glasses, alongside major spatial ...
・The extended multi-year partnership will enable VR developers to deploy, develop, and grow apps on Meta’s virtual reality platform ・The partnership extension will ensure Unity’s continued support on ...
Unity Software jumped after announcing day-one support for Meta's next-generation VR headset, but a timely product catalyst and a struggling business are not the same thing, and traders now face the ...
Unity says Meta VR Glasses will be supported from day one in Unity 6.6, with OpenXR handling the transition so existing Quest projects can move forward with minimal changes. For teams already shipping ...
OpenXR is the open standard API for AR/VR/MR, supported by the vast majority of the industry. The ideal of OpenXR is that developers can build apps that run on any headset, without needing to use ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results